Number of Students: 35 Course Description: In this introductory course, we will examine games both as responses to the world we live in and as tools to shape the world we live in. We will play and analyze games from ancient board games to modern video games, from hand games to sports to card games to theater games, and everything in between. We will study the history of these games, the context in which they were created, and the impact they left on the world. In order to make meaning of these games and game phenomena, we will also examine the larger power structures which shape and benefit from modern game creation, and analyze the implications for game creators and players.
Partial Reading List:
Introduction to Game Analysis by Clara Fernandez-Vara
Homo Ludens by Johan Huizinga
Critical Play: Radical Game Design by Mary Flanagan
Queer Game Studies by Bonnie Ruberg and Adrienne Shaw